CHIKORITA LV. 12 - Genesis (Common)
Code:GEN053 Price:
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CHIKORITA LV. 12 - 1st Ed. Genesis (Common)
Code:GEN053-1 Price:
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1st Ed. Chikorita Genesis 53/111 40
Basic Pokemon
Common
1st Ed. Genesis
12
(*)
Fire
152
(*) Tackle (10)
(G) Deflector During your opponent's next turn, whenever Chikorita takes damage, divide that damage in half (rounded down to the nearest 10). (Any other effects still happen.)
CHIKORITA LV. 19 - Genesis (Common)
Code:GEN054 Price:
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CHIKORITA LV. 19 - 1st Ed. Genesis (Common)
Code:GEN054-1 Price:
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1st Ed. Chikorita Genesis 54/111 50
Basic Pokemon
Common
1st Ed. Genesis
19
(*)
Fire
152
(*) Growl If the Defending Pokemon attacks Chikorita during your opponent's next turn, any damage done to Chikorita is reduced by 10 (before applying Weakness and Resistance). (Benching or evolving either Pokemon ends this effect.)
(*)(G) Razor Leaf (20)
CHINCHOU - Genesis (Common)
Code:GEN055 Price:
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CHINCHOU - 1st Ed. Genesis (Common)
Code:GEN055-1 Price:
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1st Ed. Chinchou Genesis 55/111 50
Basic Pokemon
Common
1st Ed. Genesis
12
(*)
Fighting
170
(L) Supersonic Flip a coin. If heads, the Defending Pokemon is now Confused.
(W) Flail (10x) Does 10 damage times the number of damage counters on Chinchou.
CYNDAQUIL LV. 14 - Genesis (Common)
Code:GEN056 Price:
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CYNDAQUIL LV. 14 - 1st Ed. Genesis (Common)
Code:GEN056-1 Price:
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1st Ed. Cyndaquil Genesis 56/111 40
Basic Pokemon
Common
1st Ed. Genesis
14
(*)
Water
155
(*) Leer Flip a coin. If heads, the Defending Pokemon can't attack Cyndaquil during your opponent's next turn. (Benching or evolving either Pokemon ends this effect.)
(*)(R) Swift (20) This attack's damage isn't affected by Weakness, Resistance, Pokemon Powers, or any other effects on the Defending Pokemon.
CYNDAQUIL LV. 21 - Genesis (Common)
Code:GEN057 Price:
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CYNDAQUIL LV. 21 - 1st Ed. Genesis (Common)
Code:GEN057-1 Price:
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1st Ed. Cyndaquil Genesis 57/111 50
Basic Pokemon
Common
1st Ed. Genesis
21
(*)
Water
155
(R) Fireworks (20) Flip a coin. If tails, discard 1 Energy card attached to Cyndquil.
(*)(*) Quick Attack (10+) Flip a coin. If heads, this attack does 10 damage plus 20 more damage; if tails, this attack does 10 damage.
GIRAFARIG - Genesis (Common)
Code:GEN058 Price:
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GIRAFARIG - 1st Ed. Genesis (Common)
Code:GEN058-1 Price:
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1st Ed. Girafarig Genesis 58/111 60
Basic Pokemon
Common
1st Ed. Genesis
30
(*)
none
203
(*)(*) Agility (10) Flip a coin. If heads, during your opponent's next turn, prevent all effects of attacks, including damage, done to Girafarig.
(P)(P) Psybeam (20) Flip a coin. If heads, the Defending Pokemon is now Confused.
GLIGAR - Genesis (Common)
Code:GEN059 Price:
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GLIGAR - 1st Ed. Genesis (Common)
Code:GEN059-1 Price:
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1st Ed. Gligar Genesis 59/111 60
Basic Pokemon
Common
1st Ed. Genesis
31
none
Grass
207
(F) Poison Sting (10) Flip a coin. If heads, the Defending Pokemon is now Poisoned.
(*)(*) Slash (20)
HOOTHOOT - Genesis (Common)
Code:GEN060 Price:
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HOOTHOOT - 1st Ed. Genesis (Common)
Code:GEN060-1 Price:
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1st Ed. Hoothoot Genesis 60/111 50
Basic Pokemon
Common
1st Ed. Genesis
17
(*)
Lighting
163
(*) Hypnosis The Defending Pokemon is now Asleep.
(*)(*) Peck (20)
HOPPIP - Genesis (Common)
Code:GEN061 Price:
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HOPPIP - 1st Ed. Genesis (Common)
Code:GEN061-1 Price:
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1st Ed. Hoppip Genesis 61/111 50
Basic Pokemon
Common
1st Ed. Genesis
21
none
Fire
187
(*) Hop (10)
(G) Sprout Search your deck for a Basic Pokemon named Hoppip and put it onto your Bench. Shuffle your deck afterward. (You can't use this attack if your Bench is full.)
HORSEA - Genesis (Common)
Code:GEN062 Price:
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HORSEA - 1st Ed. Genesis (Common)
Code:GEN062-1 Price:
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1st Ed. Horsea Genesis 62/111 50
Basic Pokemon
Common
1st Ed. Genesis
22
none
Lighting
116
(W)(W) Fin Slap (20+) If an attack damaged Horsea during your opponent's last turn, this attack does 20 damage plus 10 more damage. If not, this attack does 20 damage.