"If this Baby Pokemon is your Active Pokemon and your opponent tries to attack, your opponent flips a coin (before doing anything required in order to use that attack). If tails, your opponent's turn ends without an attack. Evolves into Clefairy. Put Clefairy on the Baby Pokemon."
Attack(1)
(*) Eeeeeeek Shuffle your hand into your deck, then draw 7 cards.
(F) Flail (10x) Does 10 damage times the number of damage counters on Donphan.
Attack(2)
(F)(F)(F) Rapid Spin (50) If your opponent has any Benched Pokemon, he or she chooses 1 of them and switches it with his or her Active Pokemon, then, if you have any Benched Pokemon, you switch 1 of them with your Active Pokemon. (Do the damage before switching the Pokemon.)
"If this Baby Pokemon is your Active Pokemon and your opponent tries to attack, your opponent flips a coin (before doing anything required in order to use that attack). If tails, your opponent's turn ends without an attack. Evolves into Electabuzz. Put Electabuzz on the Baby Pokemon." "Playful Punch Once during your turn (before your attack), you may flip a coin. If heads, do 20 damage to your opponent's Active Pokemon. (Apply Weakness and Resistance.) Either way, this ends your turn. This power can't be used if Elekid is Asleep, Confused, or Paralyzed."
"If this Baby Pokemon is your Active Pokemon and your opponent tries to attack, your opponent flips a coin (before doing anything required in order to use that attack). If tails, your opponent's turn ends without an attack. Evolves into Magmar. Put Magmar on the Baby Pokemon."
Attack(1)
(*) Sputter (10) All Pokemon Powers stop working until the end of your next turn.
(D) Mean Look The Defending Pokemon can't retreat as long as Murkrow remains yoru Active Pokemon. (Benching or evolving either Pokemon ends this effect.)
Attack(2)
(*)(D) Feint Attack Choose 1 of your opponent's Pokemon. This attack does 20 damage to that Pokemon. This attack's damage isn't affected by Weakness, Resistance, Pokemon Powers, or any other effects on the Defending Pokemon.